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I am a VFX and Technical Artist working in a game and film industry. I will share knowledge I get from my job and personal R&D with Unreal Engine, Houdini, Unity, and so on. The VFX assets I created are available on Gumroad and Fab. Also, please check out my online course on Coloso, "Mastering the Mechanics of Advanced Niagara & Material VFX"!

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Modeling (1) Niagara (38) Post Process Effect (1) Shader (2) Tips (7) VFX (47) 初級者向け (6) 動画 (5) 技術解説 (45) 日本語教材 (4) 書籍 (1) 英語教材 (3)

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HeyYo CG Keep Learning and Creative
HeyYo CG Keep Learning and Creative
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TutorialUnreal Engine技術解説

[UE5] A Foundation for Various Polygon Decomposition Effects! How It Works in Niagara

Effects where a model breaks apart...
yohanashimaOct 21, 2026
NiagaraVFX技術解説
TutorialUnreal Engine技術解説

[UE5 Niagara] Skip the Heavy Cost: How a Game-Ready Pseudo-Fluid Dissolve Works with Curl Noise × Advection

Once you get a bit comfortable...
yohanashimaOct 20, 2026Oct 20, 2026
NiagaraVFX技術解説
TutorialUnreal Engine技術解説

The Magic of Adding “Depth” to a Single Plane! How to Make Parallax Offset

Have you ever seen an effect—like...
yohanashimaOct 20, 2026Oct 20, 2026
VFX技術解説
TutorialUnreal Engine技術解説

[UE5 Niagara] Beyond Skeletal Mesh Location: A “Silhouette Cutout” Approach to Dissolve Effects

Hi there!When you play games, you...
yohanashimaOct 20, 2026Oct 20, 2026
NiagaraVFX技術解説
Unreal Engine技術解説

Spawning particles from a Static Mesh generated by Niagara

Introduction If an object is placed...
yohanashimaDec 21, 2025Oct 16, 2026
NiagaraVFX技術解説
Unreal Engine

Design Process of ‘Fire Slash’ VFX

Introduction. This is an explanation of...
yohanashimaDec 21, 2023May 15, 2026
NiagaraVFX
Unreal Engine技術解説

All You Need is Normalize

Introduction This time, I would like...
yohanashimaNov 10, 2024May 15, 2026
Tips技術解説
Unreal Engine技術解説

Reproducing DeathStranding-like Hologram with UE5

Introduction. The quality of the CG...
yohanashimaAug 4, 2024May 15, 2026
NiagaraVFX技術解説
Unreal Engine技術解説

Niagara Advanced Guide – Neighbor Grid3D

Epic Games distributes a project called...
yohanashimaNov 21, 2024May 15, 2026
NiagaraVFX技術解説
Unreal Engine技術解説

Niagara Advanced Guide – Particle Attribute Reader

Epic Games distributes a project called...
yohanashimaNov 20, 2024May 15, 2026
NiagaraVFX技術解説
Houdini技術解説

Houdini Polygon Deform VFX

Introduction The VFX explained here is...
yohanashimaNov 20, 2024May 15, 2026
VFX技術解説
Unreal Engine技術解説

Niagara Advanced Guide – Position Based Dynamics

Epic Games distributes a project called...
yohanashimaNov 14, 2024May 15, 2026
NiagaraVFX技術解説
Unreal Engine技術解説

Niagara Advanced Guide – Chain Simulation with PBD

Epic Games distributes a project called...
yohanashimaNov 13, 2024May 15, 2026
NiagaraVFX技術解説
Unreal Engine技術解説

Niagara Advanced Guide – Basics of the Simulation Stage

Epic Games distributes a project called...
yohanashimaNov 11, 2024May 15, 2026
NiagaraVFX技術解説
Unreal Engine技術解説

Easy(Fake) Soft Body Simulation on Animated Skeletal Mesh

Introduction The following article, previously explained,...
yohanashimaAug 13, 2023May 15, 2026
Niagara技術解説
Unreal Engine技術解説

3D printer-like vfx ~ How to fill the mesh cavity? ~

Introduction The video above is a...
yohanashimaJul 16, 2023May 15, 2026
VFX技術解説
Unreal Engine技術解説

Easy(Fake) Soft Body Simulation with Niagara

Introduction In this article, I will...
yohanashimaJul 1, 2023May 15, 2026
Niagara技術解説
Unreal Engine技術解説

Niagara Advanced Break Down ~Sample GBuffer Attributes~

In the “Content Examples” project distributed...
yohanashimaMar 18, 2023May 15, 2026
NiagaraVFX技術解説
TipsUnreal Engine

【UE5】Easiest way to keep a Niagara Ribbon facing a direction in local space of its Niagara System

Introduction When you add the Ribbon...
yohanashimaFeb 19, 2023May 15, 2026
NiagaraTips
Unreal Engine技術解説

Let’s Create Mario’s Chain Chomp in Niagara – Real-Time Chain Simulation Using the PBD Method

Introduction Note: I wrote this article...
yohanashimaFeb 18, 2023May 15, 2026
NiagaraVFX技術解説
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