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I am a VFX and Technical Artist working in a game and film industry. I will share knowledge I get from my job and personal R&D with Unreal Engine, Houdini, Unity, and so on. The VFX assets I created are available on Gumroad and Fab. Also, please check out my online course on Coloso, "Mastering the Mechanics of Advanced Niagara & Material VFX"!

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Unreal Engine技術解説

Reproduce Agent Death Effect in UE5 Matrix Demo – Screen Space Particle Spawn in Niagara

Introduction I tried to reproduce the...
yohanashimaFeb 18, 2023Mar 18, 2023
NiagaraVFX技術解説
Unreal Engine技術解説

Shader Drawing Regular Polygon Procedurally

Introduction I will explain a shader...
yohanashimaFeb 14, 2023Feb 15, 2023
ShaderVFX技術解説
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